GoblinsCreate Account
Standards/Math/Kentucky/6.G

6.G

6 Grade 6
6.EE
6.G
6.G.16.G.26.G.36.G.4
6.NS
6.RP
6.SP

Geometry

6.G.1Find the area of right triangles, other triangles, special quadrilaterals and polygons by composing into rectangles or decomposing into triangles and quadrilaterals; apply these techniques in the context of solving real-world and mathematical problems. (MP.1, MP.6, MP.8)6.G.2Find the volume of a right rectangular prism with rational number edge lengths. Apply the formulas V=lwh and V=Bh to find volumes of right rectangular prisms with rational number edge lengths in the context of solving real-world and mathematical problems. (MP.2, MP.5, MP.6)6.G.3Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems. (MP.4, MP.5, MP.6)6.G.4Classify three-dimensional figures including cubes, prisms, pyramids, cones and spheres. (MP.2, MP.3)
Goblins

1-on-1 AI tutoring aligned to 6.G. Instant help for students, real-time insights for teachers.

Used in classrooms by 100,000+ students at Baltimore County, Plano ISD, Deer Valley USD, KIPP, and districts nationwide.

Free for teachers, forever →

Resources

Privacy PolicyTerms of ServiceCareersTeacher LoginStudent Login

Communities

Access 4 Learning Community, Student Data Privacy Consortium
Goblins

© 2023-2026 Aha Moments, Inc.