Florida: Grade 3 Math Standards
34 standards · 6 domains
ALGEBRAIC REASONING
- MA.3.AR.1.1 Apply the distributive property to multiply a one-digit number and two-digit number. Apply properties of multiplication to find a product of one-digit whole numbers.
- MA.3.AR.1.2 Solve one- and two-step real-world problems involving any of four operations with whole numbers.
- MA.3.AR.2.1 Restate a division problem as a missing factor problem using the relationship between multiplication and division.
- MA.3.AR.2.2 Determine and explain whether an equation involving multiplication or division is true or false.
- MA.3.AR.2.3 Determine the unknown whole number in a multiplication or division equation, relating three whole numbers, with the unknown in any position.
- MA.3.AR.3.1 Determine and explain whether a whole number from 1 to 1,000 is even or odd.
- MA.3.AR.3.2 Determine whether a whole number from 1 to 144 is a multiple of a given one-digit number.
- MA.3.AR.3.3 Identify, create and extend numerical patterns.
DATA ANALYSIS AND PROBABILITY
- MA.3.DP.1.1 Collect and represent numerical and categorical data with whole-number values using tables, scaled pictographs, scaled bar graphs or line plots. Use appropriate titles, labels and units.
- MA.3.DP.1.2 Interpret data with whole-number values represented with tables, scaled pictographs, circle graphs, scaled bar graphs or line plots by solving one- and two-step problems.
FRACTIONS
- MA.3.FR.1.1 Represent and interpret unit fractions in the form 1/n as the quantity formed by one part when a whole is partitioned into n equal parts.
- MA.3.FR.1.2 Represent and interpret fractions, including fractions greater than one, in the form of m/n as the result of adding the unit fraction 1/n to itself m times.
- MA.3.FR.1.3 Read and write fractions, including fractions greater than one, using standard form, numeral-word form and word form.
- MA.3.FR.2.1 Plot, order and compare fractional numbers with the same numerator or the same denominator.
- MA.3.FR.2.2 Identify equivalent fractions and explain why they are equivalent.
GEOMETRIC REASONING
- MA.3.GR.1.1 Describe and draw points, lines, line segments, rays, intersecting lines, perpendicular lines and parallel lines. Identify these in two-dimensional figures.
- MA.3.GR.1.2 Identify and draw quadrilaterals based on their defining attributes. Quadrilaterals include parallelograms, rhombi, rectangles, squares and trapezoids.
- MA.3.GR.1.3 Draw line(s) of symmetry in a two-dimensional figure and identify line-symmetric two-dimensional figures.
- MA.3.GR.2.1 Explore area as an attribute of a two-dimensional figure by covering the figure with unit squares without gaps or overlaps. Find areas of rectangles by counting unit squares.
- MA.3.GR.2.2 Find the area of a rectangle with whole-number side lengths using a visual model and a multiplication formula.
- MA.3.GR.2.3 Solve mathematical and real-world problems involving the perimeter and area of rectangles with whole-number side lengths using a visual model and a formula.
- MA.3.GR.2.4 Solve mathematical and real-world problems involving the perimeter and area of composite figures composed of non-overlapping rectangles with whole-number side lengths.
MEASUREMENT
- MA.3.M.1.1 Select and use appropriate tools to measure the length of an object, the volume of liquid within a beaker and temperature.
- MA.3.M.1.2 Solve real-world problems involving any of the four operations with whole-number lengths, masses, weights, temperatures or liquid volumes.
- MA.3.M.2.1 Using analog and digital clocks tell and write time to the nearest minute using a.m. and p.m. appropriately.
- MA.3.M.2.2 Solve one- and two-step real-world problems involving elapsed time.
NUMBER SENSE AND OPERATIONS
- MA.3.NSO.1.1 Read and write numbers from 0 to 10,000 using standard form, expanded form and word form.
- MA.3.NSO.1.2 Compose and decompose four-digit numbers in multiple ways using thousands, hundreds, tens and ones. Demonstrate each composition or decomposition using objects, drawings and expressions or equations.
- MA.3.NSO.1.3 Plot, order and compare whole numbers up to 10,000.
- MA.3.NSO.1.4 Round whole numbers from 0 to 1,000 to the nearest 10 or 100.
- MA.3.NSO.2.1 Add and subtract multi-digit whole numbers including using a standard algorithm with procedural fluency.
- MA.3.NSO.2.2 Explore multiplication of two whole numbers with products from 0 to 144, and related division facts.
- MA.3.NSO.2.3 Multiply a one-digit whole number by a multiple of 10, up to 90, or a multiple of 100, up to 900, with procedural reliability.
- MA.3.NSO.2.4 Multiply two whole numbers from 0 to 12 and divide using related facts with procedural reliability.